Nelson Lim

Nelson Lim

Assoc. Professor of Practice
+1 (972) 883-7555
Personal Website
Tags: Animation & Games Games Development Visual Communication Educational Animation Narrative Animation Computer Graphics Visual Effects Film Interactive Techniques Augmented Reality Virtual Reality ATCM

Professional Preparation

Bachelor of Computing - Communications and Media (Honours)
National University of Singapore - 2009


Lead Technical Director
Brazen Animation [2015–2020]
Supervised and created computer graphics, visual effects and pipelines for animation, VFX and AR/VR projects. Projects and clients include, Riot Games, Fortnite, MacDonald's, Pocket Gems, Under Armour. Recruited, built and managed a team of Technical Artists and software developers. Developed custom studio pipelines for animation, VFX and real-time projects.
Technical Director
Industrial Light and Magic [2010–2015]
Created digital effects and developed tools for over 16 Hollywood feature films. Projects include, Pacific Rim, Marvel's The Avengers and Transformers: Age of Extinction. Interviewed candidates for technical hires. Mentored technical and FX talent.
Software Engineer Intern
Lucasfilm [2008–2009]
Developed web applications that automated processes for studio operations, assets management, talent training, human-resource, games, visual effects and a library check-out system. Liaised closely with end-users from requirements, deployment, maintenance of applications and features.
Knowledge Management Project Clerk
Ministry of Defence (MINDEF), Singapore [2003–2005]
Planned and coordinated MINDEF KM Working Committee meetings amongst tri-service and Defense Science and Technology Agency. Conceptualised and oversaw pilot projects which shaped the future of MINDEF/Singapore Armed Forces enterprise-wide content management system. e.g. digital archival, E-Workplace Proof of Concept and digital security rights management. Consolidated and standardised the MINDEF intranet and website practices and protocols. These resulted in the removal of inactive websites, boosted content relevance and improved security practices to follow guidelines. Developed the Army, Air-Force and Navy intranet portals, that consequently saw a 5 fold increase in intranet usage as a result of greater content relevance, searchability and accessibility.


ACM SIGGRAPH is an international community of researchers, artists, developers, filmmakers, scientists and business professionals with a shared interest in computer graphics and interactive techniques. A special interest group of the Association for Computing Machinery (ACM), the world’s first and largest computing society, our mission is to nurture, champion and connect like-minded researchers and practitioners to catalyze innovation in computer graphics and interactive techniques.
Member of Visual Effects Society
The Visual Effects Society (VES) is a global professional honorary society and the entertainment industry’s only organization representing the full breadth of visual effects practitioners. VES’ more than 4,000 members in over 40 countries worldwide contribute to all areas of entertainment – film, television, commercials, animation, special venue, games and new media.