Monica Evans

Associate Professor - ATEC
Tags: Animation & Games Emerging Media Art

Professional Preparation

Ph.D. - Arts and Humanities
University of Texas at Dallas - 2007
M.A. - Arts & Technology
University of Texas at Dallas - 2004
B.A. - Plan II Honors and English Honors
University of Texas at Austin - 2002


Evans, Monica. “Id Rather Be Playing Calculus: Entertainment Game Structures for Educational  Games.” The Handbook of Research on Improving Learning and Motivation through Educational  Games: Multidisciplinary Approaches, edited by Patrick Felicia, IGI Global (forthcoming Jan  2011). 2011 - Publication
Evans, Monica. “GLaDOS, Breen, and Cortana: Finding humanity in science fiction games.”  Submission in progress to Halo and Philosophy, edited by Luke Cuddy. Open Court Press,  forthcoming 2011. 2011 - Publication
Evans, Monica, Erin Jennings, and Mike Andreen. “Achievements and Assessment: Correlations  for Educational Games.” Invited chapter for the inaugural issue of The International Journal of  Game-Based Learning, edited by Patrick Felicia, IGI Global (forthcoming 2010). 2010 - Publication
Evans, Monica. “Aliens, Avatars, and Andrew Ryan: Representations of Humanity in Science  Fiction Games.” Visions of Humanity in Cyberculture, Cyberspace, and Science Fiction, edited  by Daniel Riha and Rob Fisher. Oxford: Inter-Disciplinary Press, forthcoming Spring 2010.  2010 - Publication
Evans, Monica. Aliens, Avatars, and Andrew Ryan: Representations of Humanity in Science Fiction Games. Visions of Humanity in Cyberculture, Cyberspace, and Science Fiction, edited by Daniel Riha and Rob Fisher. Oxford: Inter-Disciplinary Press, forthcoming Spring 2010. Accepted July 14, 2009. 2009 - Publication
Evans, Monica. Murder, Ransom, Theft, and Grief: Understanding Digital Ethics in Games. Videogame Cultures and the Future of Interactive Entertainment, edited by Daniel Riha and Rob Fisher. Oxford: Inter-Disciplinary Press, forthcoming Spring 2010. Accepted July 15, 2009. 2009 - Publication
Evans, Monica. You Can Kill Your Friends But You Can't Save Gnomeregan. In World of Warcraft and Philosophy: Wrath of the Philosopher King, edited by Luke Cuddy and John Nordlinger, pp - pp. Open Court Press, forthcoming Fall 2009. 2009 - Publication
Zielke, Marjorie, Monica Evans, Frank Dufour, Serious Games for Immersive Cultural Training: A Living World Construct using the 3-D Asymmetric Domain and Analysis Training (A-DAT) Model. IEEE Computer Graphics and Applications: Special Issue on Serious Games 29, no.2 (2008): 49-60. 2008 - Publication
Evans, Monica. Beyond the String of Beads: More Systems for Game Narrative. In First Person, edited by Pat Harrigan, Noah Wardrip-Fruin, and Ben Underwood. 'electronic book review' and MIT Press, March 2008. 2008 - Publication
Evans, Monica, and Tim Christopher. Shoot First, Ask Questions Later: Designing Socio- Cultural Training Games in a War-Gaming Environment. Joystick Soldiers: The Military/War Video Game Reader, edited by Matt Payne and Nina Huntemann. Accepted November 2007. (This chapter was withdrawn before publication.) 2007 - Publication


Assistant Professor
University of Texas at Dallas [2007–Present]
University of Texas at Dallas [2004–2007]
Research Assistant
University of Texas at Dallas [2003–2004]
Teaching Assistant
University of Texas at Dallas [2002–2003]


The Joint Operating Environment and Gaming Applications.
2007–2007 Evans, Monica, et. al. Presentation at the Virtual Worlds, Simulation, and Game Technologies Showcase: The Institute for Innovation and Entrepreneurship at UT Dallas, Richardson, Texas
The Education of Lara Croft: Computer Games and Simulations as Modern Teaching Tools.
2004–2004 Evans, Monica. Paper presented at The Midwest Modern Language Association Convention, St. Louis, Missouri
Teaching Cultural Awareness with Serious Games.
2008–2008 Zielke, Marge, and Monica Evans. Poster presented at the first annual Meaningful Play Conference, Michigan State University, Michigan
Teaching with Video and Computer Games.
2005–2005 Evans, Monica. Paper presented at the International Digital Media and Arts Association Conference, Orlando, Florida
Funeral Games: Ethics, Immersion, and Culture in Massively Multiplayer Online Games.
2009–2009 Evans, Monica. Paper presented at Games, Learning, and Society 5.0, University of Madison, Wisconsin

Additional Information

Professional memberships
  • UT System Serious Games Initiative, 2007-current
  • International Game Developer’s Association, 2006-current
  • Phi Beta Kappa, 2002-current
  • Golden Key, 2002-current
  • National Honors Society, 1998-current

University Events:
Summer Game Design Camp (with Richardson Independent School District)
Camp Director

Computer Game Entrepreneurship Competition (sponsored by Hughes Ventures, $50,000)
Coordinator and winning team adviser

BeGEMmed! Online casual game for UT Dallas GEMS (Gateways to Excellence in Math and Science)
quality enhancement initiative:
Game designer and director

Computer Game Entrepreneurship Competition (sponsored by Hughes Ventures, $25,000)
Co-coordinator with John Fowler

Jury Member, Arts and Technology Showcase

Advisory Service:
Richland College Advisory Board: Simulation and Game Technology Program
Board Member

Faculty Adviser (ATEC), UT Dallas Game Engineering Conference

Faculty Adviser, UT Dallas Student Game Developers Association (SGDA)

Faculty Adviser (ATEC), UT Dallas Game Engineering Conference

Faculty Adviser, UT Dallas Arts and Technology Student Association (ATSA)

UT Dallas Information Resources Security, Planning, and Policy Committee

Arts and Humanities Graduate Studies Committee

Arts and Humanities Web Steering Committee

UT Dallas Committee on Parking and Transportation

Personal Statement

As a faculty member in the Arts and Technology program, Monica Evans' focus is to expand the game studies curriculum, particularly at the graduate level. This year she created the Game Production Lab within the ATEC program, a series of courses in which students design, develop, and produce original games and gaming content at both the graduate and undergraduate level.

Monica Evans has recruited many industry members to donate equipment and resources to the ATEC program, offer internships to ATEC students, teach ATEC courses as adjuncts, and advise students through seminars, guest lectures, and as judges for the UT Dallas CGEC. Companies include Pixelux Entertainment, iStation, Gearbox Software, Barking Lizards, MumboJumbo, iD Software, and Texas Instruments, as well as investor Hughes Ventures.

Evans' personal research is focused on narrative for games and other interactive systems, which she is currently publishing as articles, book chapters, and conference submissions; and on meaningful play, serious games, educational games, and simulations, for which she is both publishing articles and submitting multiple grant proposals. She is currently working on a series of proposals for new research in virtual medical simulation, and proposals have been sent to the American Heart Association, Pediatrix, Children's Medical Center in Dallas, and the Health Resources and Services Administration (HRSA) granting agency.

As to the significance of her work: Game studies is a brand-new, continuously evolving field, and few universities are pursuing significant academic research in the area. Evans' long-term goal is to seed top-level game studios with our undergraduate students at higher than entry-level positions (in other words, positions where they have influence over design, content, and innovation); to seed top-level universities with our masters and doctoral students as the next generation of game studies scholars; and to provide a place for students to incubate independent game studios, research projects, or to follow other academic inclinations in the field.

News Articles

Doctoral Hooding Ceremony Takes on New Twist for Mother, Daughter
For a mother-and-daughter pair of faculty members at The University of Texas at Dallas, bestowing a doctoral hood is about to be a reciprocal thing.

Dr. Kathryn Evans, senior lecturer in vocal and choral music for the School of Arts and Humanities, had the honor of presenting her daughter, Dr. Monica Evans, with her doctoral hood when she received her PhD in 2007.
“It was cool. I had a great seat. As a faculty member, I got to sit onstage,” Kathryn said. “I was very proud of her and I got a little emotional.”

On Thursday, Monica will return the favor as her mother receives her PhD from the School of Arts, Technology, and Emerging Communication (ATEC), where Monica is now associate dean of graduate programs.


ATEC Capstone advisement/direction
Zac Arnold, Fall 2009 Jonathan Castaneda, Fall 2009 Skyler Tinker, Fall 2009 Redgie Mercado, Fall 2009 Jainan Sankalia, Fall 2009 Garrett Martin, Fall 2009 Antonio Smith, Fall 2009 Chris Welch, Summer 2009 Benjamin Britt, Summer 2009 Ben Hawkins, Spring 2009 James Berger, Spring 2009 Enrique Dryere , Spring 2009 Alejandro Ramirez, Spring 2009 James Wooley, Spring 2009 Travis Wilson, Fall 2008 Jason Sobotka, Fall 2008 William Lemons, Fall 2008 Adrian Martinez, Fall 2008 Harrison Nordby, Spring 2008 William Carrington, Spring 2008 Eric Wenske, Spring 2008 Steven Sherrod, Spring 2008 Allison Berryman, Fall 2007


Watch This! Making Science Television More Effective Through Educational Gaming
$1,991,495 - National Science Foundation [2010–2012]
ADVANCE PAID-Research: Using Digital Technology for Attitudinal Change
$479,977 - National Science Foundation [2010–2012]
Digital Calculus Coach
$169,160 - Transforming Undergraduate Education: UT System [2009–2010]
The Organic Chemistry Game
$229,357 - Transforming Undergraduate Education: UT System [2009–2010]
Development of a Game-Based Experiential Learning Program to Help Students Adapt to University of Texas Culture
$249,426 - Transforming Undergraduate Education: UT System [2009–2010]